![]() ![]() That said, if nobody takes an interest in your game at all you could end up with less than 100 plays, try to get some momentum when you first publish, how popular it is the first day will probably determine its long term success. Some popular ish mobile games started there and then went mobile, you still own your game. Whether its worth it or not will depend how long it takes you to make the game, don’t plan to make a 6 month game if thats your final goal. ![]() Some games have millions of plays, I have seen 3 star games get 5k their first day. My games aren’t popular so I dont worry about it. They also have a monthly contest for most popular new games each month with money prize, I forget how many and how much. I think the concensus is $1- plays, but this will vary with seasonal ad rates and could vary with where your game is popular and how much ads make in that area. Yes its a share of the ads they show for your game. Its based on how many plays your game gets.
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